What is a .MESH file?
The file extension .MESH is associated with a 3D Mesh Model. This type of file is used to store 3D models in a format that represents objects as 3D "meshes." A mesh in this context is a collection of polygons that together form the surface of each object in the model. These polygons are typically made up of vertices and edges that define the shape and structure of the 3D object.
To open a .MESH file, you can use programs like Medit for TetGen or Medit for Mac OS X. These programs are designed to handle and manipulate 3D mesh models, allowing you to view and edit the geometric details stored in the file.
More information about .MESH files: In the context of the Godot Engine, a popular game development platform, .MESH files have a specific role. You can import an OBJ file (another type of 3D model file) into Godot Engine using the "Import 3D Mesh" menu option or by dragging and dropping it into a scene and then selecting "Import." When you import a Wavefront 3D OBJ file into Godot Engine, the software automatically creates a .MESH file from it. However, if you import other types of model files like .DAE, .GLTF, or .GLB into Godot Engine, it generates an .SCN file instead.
The .MESH files created by Godot Engine are stored in the ".import" folder within the project directory. It's important to note that the use of .MESH files started with the release of version 3 of Godot Engine, replacing the older .MSH files that were used in version 2 of the software.
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